Hey everyone, we hope you all had a great week and a Happy St Patrick’s Day! Today's patch notes highlight new mods, such as Zoom and Menu Blur Mod. We also finished implementing emotes on 1.15 and 1.16. Additionally, improvements were made to Freelook and Nickhider, along with various other changes which you can read below. If you have any suggestions to improve Lunar Client, make sure to interact with us on social media accounts.
We are still actively searching for new hires. Visit our jobs page for all relevant information. Thank you all for the constant support; Lunar Client is made for the players, by the players.
PS: We know you want Replay Mod. We are actively working on the mod and it should be releasing soon™
Zoom Mod
Moved our "Scroll to Zoom" setting to its own mod and added new features and improvements
Menu Blur Mod
A mod that allows you to customize the blur on GUIs
OptiFine
Reverted 1.16.5's OptiFine back to G6 (weird issues with combat in G7)
Modern Emotes
Added support for emotes on versions 1.15 and 1.16
Nick Hider Mod
Instead of changing your name to "You" by default it will now use your actual IGN
Added an option to hide your own name
Added an option to use your own skin
Freelook Mod
Added an option to toggle freelook
Modern Keybind Handling
Added an option to general settings for modern keybind handling from version 1.12
Crosshair Mod
Added an arrow crosshair option for all the bridgers out there :D
Use Item While Digging
Fixed an issue where breaking blocks would reset when holding right click
Fixed an issue where consuming an item and punching the ground in adventure mode wouldn't play the swing animation
MumbleLink Mod
Fixed an issue where positional audio wasn't working properly
Freelook Mod
Fixed an issue where freelook would flicker on and off continuously
Fixed an issue where chunks wouldn't load properly while freelooking
Nick Hider Mod
Fixed an issue where youtuber's nicknames weren't actually being hidden (sorry sammy and gamerboy!)
Notifications
Fixed an issue where the notification's font would flicker after the animation is over