Added a search bar to the Mods list within a Modpack to be able to search both Mod names and Mod authors
Added a context menu for each Mod on the Modpack page with different actionable options
Added a modal when attempting to launch a Modpack that has a pending update available. Users can select to ignore this warning just for the single launch or for the entire Modpack.
Improved the way that Fabric conflicts are displayed, with more accurate versions and a list of all the items that need to be addressed in the tooltip.
Added a default icon for Authors/Organizations with no icon set on Modrinth
Added a caching layer to the Mods list within a Modpack which should result in a more fluid experience across several different sessions
Fixed order of Modpacks being random each Launcher restart
Fixed Modpacks with Modrinth Organizations opening to the incorrect URL
Fixed chatbox being completely blank when attempting to message another user
Fixed desync with messages between friends if some messages where sent from the Game as opposed to purely in the Launcher
Fixed certain non-english characters being prevented from being included chatbox
Fixed friend sorting options being invisible
Added a setting to allow for automatic log uploads upon a Game crash. This setting can also be adjusted through the main Settings page of the Launcher.
Better logging mechanisms around core functionality, with critical process events now being correctly recorded.
Improved various elements of our caching mechanism for requests to various Lunar Client Services
Added identifiers for Launcher Updater requests to help with future progressive rollouts
Added support to render your cloaks on Elytras
Enabled the simplified emote model by default to improve performance
Adjusted the default color of the "Ping:" prefix to not be as dark
Fixed an issue causing volume levels to reset after every launch
Fixed an issue causing the mod to not appear when on Bedwars
This update is a follow up for Game version 2.14.9
Bumped Sodium to 0.5.8 on 1.20.4
Bumped Iris to 1.6.17 on 1.20.4
Bumped Lithium to 0.12.1 on 1.20.3 & 1.20.4
Bumped Indium to 1.0.30 on 1.20.4
Bumped FerriteCore to 6.0.1 on 1.20.2 & 6.0.3 on 1.20.4
Added Noxesium 1.2.0 to 1.20.3 & 1.20.4
Adds the new Mineshaft location
This update is a follow up for Game version 2.14.8
Reverts 3rd party mod updates from 2.14.8 causing various modpack issues
Added a button to the main menu that takes you to our Anniversary Server
Added particle effects when eating a cake
Added balloons to the main menu to celebrate our 5th birthday
Added party hats to all Lunar Client logos in various UIs across the client
Fixed various issues causing certain mods to not load properly into Lunar Client
Added SVG icon support for Cooldowns
Added support for Discord Rich Status Module
Fixed an issue causing server settings to reset when switching servers on the same proxy
Added options to prevent hearts or absorption hearts rendering on your HUD
Limited the ping nametag text field to 10 characters
Added the ability to show the actual MB/GB usage on the HUD
Added the ability to color the usage based on how much RAM you're using
Bumped NEU to version 2.1.1+83deeb9
Bumped FerriteCore to 6.0.1 on 1.20.2 & 6.0.3 on 1.20.4
Bumped Lithium to 0.12.1 on 1.20.3 & 1.20.4
Added Noxesium 1.2.0 to 1.20.3 & 1.20.4
Bumped Sodium to 0.5.8 on 1.20.4
Bumped Iris to 1.6.17 on 1.20.4
Bumped Indium to 1.0.30 on 1.20.4
This update is a follow up for Game version 2.14.6
Added an option to disable April Fools features
Fixed an issue causing the client to crash when using Wynntils with the Bedrock theme
Added support for client-sided entities
Added culling to Borders and Beams sent by Apollo
Fixed an issue causing custom payload handling to not work on version 1.12 Forge
Optimized various areas that handle GeckoLib animations (pets, suits, etc.)
Fixed an issue causing the dungeon map to not render properly
Fixed an issue causing the client to crash on Floor 7 boss room
Fixed an issue causing text to not wrap properly when sending long notifications
Users can now override specific launch settings per-modpack including the allocated memory, game resolution, and loader version
Fixed creating Fabric mod directories for versions with no Fabric support
Fixed miscellaneous issues with Modpack selection via the context menu
Fixed issues with 'Update Available' badge when multiple Modpacks were present
Fixed selected Modpack not maintaining selection upon relaunch of Launcher
Optimized outbound requests when checking Modpack states
Modules that have been renamed will now revert to the best available default instead of preventing you from launching the Game
Added the ability for users to manually upload their logs via the Settings page
Added actionable solutions when certain Game crashes are triggered
Improved logging around Authentication errors
Fixed the entrypoint of our error reporting library to get more accurate insights to errors that are occurring
Fixed missing language keys spamming the error reporting tool
Updated our Updater library which now includes support for differential downloads for macOS devices. Users on this operating system should experience faster and less resource-intensive updates for Launcher builds.
Optimized build size of Launcher (500% improvement) which should improve update times for all users
Updated various build dependencies + implemented caching to improve speed of deployments
Added a setting to select when you would like to receive updates that are in the process of being rolled out to a certain percentage of users
Added notifications for when your friends open a Hosted World or you receive and invitation to one
Discord Rich Presence will now include more enriched data about the player's state on various Multiplayer Servers
Linux users will now see a button on the Settings page to generate a dedicated desktop icon to enable the use of Deep Links within the Launcher
Added a new module that allows servers to interact with the Nick Hider mod
Fixed an issue preventing servers from hiding the torso in the Limb Module
Fixed an issue causing cosmetics to appear dark when Fast Render is enabled
Fixed an issue causing Auto Jump to get disabled after every new launch
Fixed an issue causing the Zoom keybind to reset when switching between OptiFine -> Non-OptiFine
Fixed an issue causing Minecraft keybinds to not be properly synced with the equivalent Lunar keybinds
Fixed an issue where the Lunar Client assets resourcepack was appearing in the equipped section on versions 1.16.5+
Fixed an issue where the default position of the Boss Bar wasn't completely matching Vanilla
Updated NEU to version 2.1.1+191bf59
Fixed an issue preventing users from moving HUD mods from SBA
Fixed an issue causing parts of Nick Hider to run even when the mod was disabled
Added an option for Raw Mouse Input on versions 1.7.10, 1.8.9, & 1.12.2 (Windows Only)
Optimized non-animated model-based cosmetics on modern versions (1.16.5+)
Optimized animated model-based cosmetics on all versions
Added support for showing the game your friend is playing on certain servers
Fixed an issue causing custom item textures to not function properly on version 1.12.2
Fixed an issue causing newly created waypoints to not be set in the correct world/dimension
Fixed an issue causing settings to reset or crash user's clients under certain circumstances
Fixed a rendering issue when Shiny Pots were enabled on versions 1.16.5+